THE PLAYBOOK · ADAMMBS
Futoshiki: a guide for your next round
Use a short break to learn the rhythm of Futoshiki. Place 1–4 once in each row and column while obeying every inequality. Use the example below to understand a decision. Begin with the solo mode shown on the page. Look at what changes after your first action.
Twelve 4×4 puzzles with fixed starter values.
One thing to notice as you play
After a move, check what changed. Decide which rule explains the new state before acting again. Refer to the controls when needed.
What counts as success
Place 1–4 once in each row and column while obeying every inequality. Keep that objective in view throughout the round. Review the board or playing area as it changes.
From the start of a round
- Select an editable square.
- Read inequalities by their row/column coordinates below the board.
- Enter 1–4.
- Check puzzle verifies both Latin-square rules and inequalities.
Input guidance
Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution. Keep the playing area visible while using these controls. Read the example below alongside these instructions.
Learn from a sample situation
r1c2 < r1c3 means row 1 column 2 is smaller than row 1 column 3. Your next round may have a different position, so inspect it before acting. Verify the rule before continuing.
One detail worth checking
An inequality specifies order, not an exact difference. Compare the situation with the worked example. Keep the stated aim separate from side details such as animation or appearance. Progress is measured by the game’s own completion or scoring rules.
More answers before you play
Before I begin, what is the goal of Futoshiki?
Keep this in mind: Place 1–4 once in each row and column while obeying every inequality.
Before I begin, how do I control Futoshiki?
Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution.
On this playing page, what example helps explain Futoshiki?
Keep this in mind: r1c2 < r1c3 means row 1 column 2 is smaller than row 1 column 3.
While learning, what should I watch out for in Futoshiki?
For clarity: An inequality specifies order, not an exact difference.
For this browser game, what format does Futoshiki offer?
Keep this in mind: Twelve 4×4 puzzles with fixed starter values.
When I return, which play mode does Futoshiki use?
The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.